Wield a huge arsenal of upgradeable weapons and battle savage beasts adapted to their new habitat. Making this faintly mad ambition a reality required two of Supergiant’s finest to sit down and hand-script all of those 3,000 or more lines of dialogue. Im not sure where the developers at Failbetter stand for narration in their games, I would understand if this would kill the imersion or would be too costy. Explore more than 40 lush hand-painted environments as you discover the secrets of the Calamity, a surreal catastrophe that shattered the world to pieces. While all that might seem frictionless in the final product, it was far from an easy goal to realise, and writing a system that would retrieve and play these audio files at the appropriate time proved a significant engineering challenge – doubly so, given that the team was adamant that Rucks should never repeat himself and never interrupt himself. By the time Korb’s recording sessions were complete, he had more than 3,000 lines of narrator dialogue for the team to implement in-game, and it’s this vast catalogue of informative interjections, interesting asides and contextual comments that give the illusion of intelligence to the narrator’s nattering. On December 9th, 2011, Supergiant Games announced the release of The Stranger's DLC, which will include a new Who Knows Where Sequence that reveals more of Rucks' character lore and Caelondian history. He is the first survivor of the Calamity that The Kid meets. No fancy combos or complicated abilities. Rucks is the narrator of the game Bastion, first introduced as 'The Stranger'. During The Kids subsequent adventures, a narrator called Rucks (Logan Cunningham) speaks poetic dialogue which triggers when the player performs certain. You carry two unique weapons (typically melee + ranged, but you can pick any combination you want), have a dash, and a shile that allows you to either block or parry. It has been painstakingly copied word for. Korb proved a demanding taskmaster, too, asking Cunningham to perform take after take to ensure that every single sentence had exactly the emphasis, inflection and tone that he was looking for. Category: Games Tracks: 20 Views: 16617 Tags: Game Bastion Logan Cunningham. Bastion is an extremely basic isometric action game. About the Story The Bastion Story is a transcription of the narration of the game Bastion by Supergiant Games. Logan Cunningham is a voice actor, best known for his narration in all four of Supergiant Games titles: Rucks Bastion (2011), Bastion Announcer Dota 2.
0 Comments
Leave a Reply. |